Special Exchanges

Hyperbolic Time Chamber:

This is a small training space opened inside the Overseer's Spacethe Overseer's Space主神空间Where Reincarnators rest between Films: a white platform in endless darkness, ringed by 20 doors to personal rooms. Called 'the Space' for short.. Each visit costs D + 1,000. However long you train inside, the Overseerthe Overseer主神The giant sphere of light at the center of the Overseer's Space. It summons Reincarnators, sells upgrades, heals and revives, and erases those who break its rules. kicks you out as soon as you have earned 11 XP from training in the chamber, bonuses included. It can be used once per rest period in the Overseer's Space. (For balance: the Intelligence XP bonus doesn't apply to this training.)

Optional rule: training in the Hyperbolic Time Chamber isn't as simple as going in and coming out. Players have to roleplay their training inside, and the STStoryteller主持人The person who runs the game and speaks for the world; ST for short. can also set up virtual fights for them as appropriate, for example making a player's nemesis an inner demon to fight in a dreamscape, to add to the fun of roleplaying.

Healing and resetting:

When you have been through a brutal fight, lost an arm and a leg and had half a lung blown away, and crawl back to the Overseer's Space barely alive, the most urgent thing is of course healing. For prices and rules, see "Special Exchangesexchange兑换Buying resources from the Overseer with Reward Points and Ranks.".

The Overseer's Space can repair any injury and remove supernatural effects from a target.

Anyone can activate this by spending their own pointsReward Points奖励点数The most common currency of the setting, spent to exchange resources and upgrades from the Overseer., and can even spend their own points to help someone else use it.

The costs are:

Bashing damagebashing damage冲击伤害The lightest damage grade, written B: punches, kicks, blunt blows.: free

Lethal damagelethal damage致命伤害Serious damage, written L: blades and bullets.: free

Aggravated damageaggravated damage恶性伤害The worst damage grade, written A. Very hard to heal.: 200 Reward Points for each point repaired.

Removing conditionscondition不良状态A harmful effect on a character. Point-based conditions are mild or severe depending on the key resisting Attributes.: 50 points to remove 1 condition point.

Removing supernatural effects (including but not limited to magic and curses): free if UnrankedUnranked无支线The lowest power grade, below D-Rank. Talents, flaws, and basic combat effects count as Unranked., 200 points at D-Rank, 400 at C-Rank, 600 at B-Rank, 800 at A-Rank, 1,000 at S-Rank; anything above S-Rank costs the same as S-Rank.

Repairing organs or limbs: 200 points to repair one organ, such as an eye, the stomach, or a lung.

Repairing the whole body: 1,000 points to make a new body.

Since most Attribute damageAttribute damage属性伤害Damage that temporarily lowers an Attribute; it can be healed. has no special note, repairing it costs 200 points per point of AttributeAttribute属性A character's nine basic traits, in three groups: Physical, Mental, and Social. In checks they are written as three-letter abbreviations (STR, DEX, STA, INT, PER, RES, PRE, MAN, COM), as in INT + Computer..

Some Attribute damage specially described as permanent, and Attribute drainAttribute drain属性丢失A permanent loss of Attribute points., can't be repaired.

Revivalrevive复活Bringing a dead character back to life, usually through the Overseer.:

Every character gets one chance to be revived directly by the Overseer in the Overseer's Space.

If the character dies again, they can't be revived this way; they can only be revived by collecting a story item (such as the Book of Amun-Ra in The Mummy) or triggering some special story effect (such as the Stone Table in The Chronicles of Narnia: The Lion, the Witch and the Wardrobe).

Each way of reviving can only be used once on a given character.

The price of revival equals the total of the RankRank支线The power grade of abilities and rewards: Unranked, D, C, B, A, S. Prices combine Ranks and Reward Points, e.g. DD+1200 = two D-Ranks and 1,200 points. and points the character has, plus the full price of everything they exchanged for with Rank and points (including template abilities such as BloodlinesBloodline血统A resource that changes the character's lineage, granting racial or inherited powers., Skill trees, items, and so on).

For example: a character has D + 1,000 unspent, and has exchanged for a D + 600 Bloodline and 3,000 points of Attributes, so reviving them costs DD + 4,600 points.

Unless stated otherwise, all non-permanent buffs, debuffs, and so on are removed on revival. All permanent effects, such as a permanent Attribute increase or a permanently lowered maximum Health, still apply after revival.

Respec:

Sometimes you'll think, "Ugh, I regret it, I shouldn't have bought that ability." In that case, you can spend C + 3,000 to respec. This resets every exchange you bought with points, such as Attributes, equipment, Bloodlines, and AugmentationsAugmentation改造A resource that modifies the body through technology, magic, or anomalous means., back to how you were when you first entered the Overseer's Space. Abilities you bought with XP aren't reset, because you learned them through your own hard study.

If you lost an item, Bloodline, Augmentation, or similar ability along the way for some reason, the respec doesn't settle up for what you have already lost. Likewise, if some items are no longer full, you can't respec them away. (For example, if you used 5 mana from a World Tree Leaf, the World Tree Leaf isn't respecced.)

If you bought resourcesresource资源Anything that can be exchanged for: bloodlines, augmentations, titles, items, and more. during play that give extra XP or an XP bonus, each extra 1 XP you gained from them costs you 400 points. If you don't have enough Reward Points, it is taken at 1,000 points = 1 D of Rank; if you still can't cover it, you can't respec.

The bonus from Legendary Intelligence isn't affected by this.

If buying an ability gave you an item or ability for free, you lose that too. If you have already lost that item or ability, its original price is taken from your Rank and points; if you can't cover it, you can't respec.

If you bought the Hyperbolic Time Chamber during play, the points and Rank you spent on it aren't refunded. Likewise, XP from the Hyperbolic Time Chamber doesn't cost you Reward Points or Rank.

There is no limit on respecs: if you're not satisfied, you can keep respeccing as long as you have enough points.

Team transfer papers and Reincarnator watches aren't respecced.

Note: if you bought Attributes with XP, a respec removes the Attributes gained with that XP too, and the XP isn't refunded.

After a respec, if you lose the prerequisites for certain abilities (including learning prerequisites), you can't use them.
For example, if you learned the exclusive spells of a GrimoireGrimoire魔导书A book of spells, used to learn and cast them., when you lose that Grimoire, you can't use its exclusive spells.

For example, if you are at the third layer of cultivation and respec, you lose your cultivation, including the parts gained with XP, but the XP isn't refunded.